Nobody Wants to Die | PS5 - Xbox Series S/X - PC | Graphics Comparison | Analista De Bits
Xbox Series S: Common 1080p/30fpsXbox Series X:
- Quality Mode: Common 1440p/30fps
- Performance Mode: Common 1080p/60fps
Playstation 5:
- Quality Mode: Common 1440p/30fps
- Performance Mode: Common 1080p/60fps
PC: RTX 4080 Super / 4070Ti Super / 4070 Super / 4060Ti | i9 12900K | 32GB DDR5 | SSD NVME
- Xbox Series X y PS5 tienen 2 modos de visualización: Calidad y Rendimiento. Xbox Series S tiene únicamente un modo de visualización.
- El modo calidad de PS5/XSX se ejecuta a una resolución común de 1440p/30fps con reflejos mejorados por trazado de rayos y algunas otras mejoras en la iluminación. El modo rendimiento desactiva estos reflejos a cambio de ofrecer 1080p/60fps.
- Xbox Series S presenta algunos recortes en iluminación, especialmente apreciable por la ausencia de reflejos por RT y menor calidad de la oclusión ambiental. La distancia de dibujado de la iluminación también es inferior.
- Xbox Series S también tiene algunos recortes en post-procesado (partículas, godrays...) y texturizado. Esta versión también carece de transluminiscencia para los materiales orgánicos, como la piel de los personajes.
- En cuanto al rendimiento, no hay caídas apreciables en ninguna plataforma y cumplen los objetivos de rendimiento establecidos.
- En PC se echa en falta alguna opción más de personalización, además de la posibilidad de activar frame generation.
- Xbox X Series and PS5 have 2 display modes: Quality and Performance. Xbox S Series has only one display mode.
- PS5/XSX quality mode runs at a common 1440p/30fps resolution with ray-traced enhanced reflections and some other lighting enhancements. Performance mode disables these reflections in exchange for delivering 1080p/60fps.
- Xbox Series S features some lighting cutbacks, especially noticeable by the absence of RT reflections and lower quality of ambient occlusion. Lighting draw distance is also lower.
- Xbox Series S also has some cuts in post-processing (particles, godrays...) and texturing. This version also lacks transluminescence for organic materials, such as character skin.
- In terms of performance, there are no noticeable drops on any platform and meet the established performance targets.
- On PC, some more customization options are missing, besides the possibility of activating frame generation. Receive SMS online on sms24.me
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