Hell is Us | PS5 - PS5 Pro - Xbox Series S/X - PC | Final Graphics Comparison
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- Hell is Us offers two display modes on PS5, PS5 Pro, and Xbox Series X. Xbox Series S only offers one mode at 30fps.
- Quality mode improves the overall level of detail, draw distance, shadows, lighting, reflections, terrain quality, etc.
- The differences between display modes lie in the graphics settings. Resolution has little impact on this game.
- Xbox Series X has a higher average resolution than PS5.
- PS5 Pro maintains some quality mode settings in performance mode, but there are no notable differences.
- PSSR in performance mode has some typical Unreal Engine 5 issues, such as flickering in ambient occlusion. I recommend disabling it.
- On PC, we have a good DLSS application with multi-frame generation with the RTX 50 series, so we can run the game on Ultra with any graphics model above 100fps.
- Take advantage of eneba's big discount on this game, which can be found for less than $32 at this link: https://ene.ba/Analista-Hell
- Hell is Us is one of the sleepers of the year, and I'm sure it will be a cult game in the future.
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- Hell is Us muestra 2 modos de visualización en PS5, PS5 Pro y Xbox Series X. Xbox Series S ofrece únicamente un modo a 30fps.
- Modo calidad mejora el nivel de detalle general, la distancia de dibujado, sombras, iluminación, reflejos, calidad del terreno...
- Las diferencias entre modos de visualización está en los settings gráficos. La resolución apenas tiene impacto en este juego.
- Xbox Series X tiene una resolución media más alta que PS5.
- PS5 Pro mantiene algunos ajustes del modo calidad en el modo rendimiento, pero no hay diferencias destacables.
- PSSR en modo rendimiento tiene algunos problemas típicos de Unreal Engine 5, como el parpadeo en la oclusión ambiental. Recomiendo desactivarlo.
- En PC tenemos una buena aplicación de DLSS con multi Frame Generation con la serie RTX 50, por lo que podemos ejecutar el juego en Ultra con cualquier modelo de gráfica por encima de los 100fps.
- Aprovechad el gran descuento de eneba en este juego, que podemos encontrarlo por menos de $32 en este enlace: https://ene.ba/Analista-Hell
- Hell is Us es uno de los sleepers del año y estoy seguro de que será un juego de culto en el futuro.
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- Hell is Us apresenta dois modos de visualização no PS5, PS5 Pro e Xbox Series X. O Xbox Series S oferece apenas um modo a 30 fps.
- O modo qualidade melhora o nível geral de detalhes, a distância de renderização, sombras, iluminação, reflexos, qualidade do terreno...
- As diferenças entre os modos de visualização estão nas configurações gráficas. A resolução tem pouco impacto neste jogo.
- O Xbox Series X tem uma resolução média mais alta que o PS5.
- O PS5 Pro mantém algumas configurações do modo qualidade no modo desempenho, mas não há diferenças notáveis.
- O PSSR no modo de desempenho tem alguns problemas típicos do Unreal Engine 5, como o piscar na oclusão ambiental. Recomendo desativá-lo.
- No PC, temos uma boa aplicação de DLSS com Multi Frame Generation com a série RTX 50, pelo que podemos executar o jogo em Ultra com qualquer modelo de placa gráfica acima dos 100fps.
- Aproveitem o grande desconto da eneba neste jogo, que pode ser encontrado por menos de US$ 32 neste link: https://ene.ba/Analista-Hell
- Hell is Us é um dos jogos revelação do ano e tenho certeza de que será um jogo cult no futuro. Receive SMS online on sms24.me
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