A Gaming Approach to the Future of AI | August Lin | TEDxHuawen Global Institute Youth

因為老師說只有自己親手製作的遊戲才能在下課時間遊玩,所以我決定嘗試自己設計並製作一款屬於自己的遊戲。透過這個過程,我不僅能在課後體驗自己創作的成果,還能學習到遊戲設計的原理與步驟,例如構思主題、設定關卡、測試功能等。 透過 Godot 引擎 實踐遊戲開發,建構出一款以「未來世界」為背景的原創遊戲。過程中將深入鑽研遊戲劇本創作,將科幻元素與敘事邏輯結合,並導入 AI 工具輔助程式編寫與美術產出,達成技術與創意的融合。 隨著AI技術的普及,探討其未來發展與相關倫理議題至關重要。本研究透過AI輔助,讓零基礎的使用者也能自主寫出遊戲,展現AI時代的學習新可能,降低程式設計門檻。
Since my teacher stated that only games we create ourselves can be played during breaks, I decided to design and build a game of my own. Through this process, I not only got to experience the results of my own creation after class but also gained a deep understanding of game design principles and procedures, such as conceptualizing themes, designing levels, and testing functionalities. Focusing on developing a futuristic-themed game using the Godot engine. It delves into narrative design by combining sci-fi concepts with logical storytelling, while leveraging AI tools for coding and art production to bridge the gap between technical skill and creative vision. As AI technology becomes widespread, it is crucial to discuss its future development and related ethical issues.This project uses AI to help beginners code their own games. It highlights new learning possibilities and lowers the coding barrier.
I am interested in AI, information literacy, and technology development. I enjoy learning how to evaluate information critically in the digital age and exploring how emerging technologies like AI are shaping the future of society and communication.

#AI #InformationLiteracy #TechDevelopment This talk was given at a TEDx event using the TED conference format but independently organized by a local community. Learn more at https://www.ted.com/tedx Receive SMS online on sms24.me

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