Ferrari F355 Challenge - PS2 Gameplay 4k 2160p / HD Textures (PCSX2)
Ferrari F355 Challenge - PS2 Gameplay 4k 2160p / HD Textures (PCSX2)HD textures by me via chaiNNer (4× HDCube4 Plus). Not completed, dumped for gameplay only.
PCSX2 60 FPS Patches:
https://forums.pcsx2.net/Thread-50-60fps-Hacks-Ultimate-List?pid=635599#pid635599
https://forums.pcsx2.net/Thread-60-fps-codes
https://github.com/PeterDelta/PCSX2
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F355 Challenge is a 1999 racing simulation video game developed and published by Sega for arcades. It was developed for the Sega Naomi Multiboard arcade system board and was later ported to the Dreamcast and PlayStation 2 home video game consoles under the names F355 Challenge: Passione Rossa and Ferrari F355 Challenge respectively for both American and European releases. The only model of car featured in the game is the Ferrari F355 Challenge model. Unlike Sega's other arcade racers like Out Run titles, F355 Challenge aimed to be realistic. The game was considered the most accurate simulation of the F355 possible up until that time.
Some versions of the arcade cabinet are noteworthy for having three screens, allowing the player to look through the side windows as they would in a real car. The cabinet itself is composed of four NAOMI units: one for each of the three screens and one to sync them all. The game also allows the player to use an automatic transmission or paddle-shift the gears.
Enhanced graphics with emulator PCSX2.
- recording sw OBS Studio.
- some games can have graphical issues, lags and other problems...
Used a dev build - PCSX2 Nightly - v2.5.386
Automated builds to download:
https://buildbot.orphis.net/pcsx2/
PC specs:
CPU - AMD Ryzen 9 7900X3D
RAM - 64GB DDR5 6000MHz CL36 Kingston FURY Beast Black
GPU - GeForce RTX 4070 12GB
OS - Windows 10 64bit
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