Ready or Not | Xbox Series S/X - PS5 - PS5 Pro | Final Graphics Comparison

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- Ready or Not has two display modes on all console versions: Quality and Performance.
- Performance mode ensures 60fps by slightly sacrificing resolution and lowering the level of detail, ambient occlusion, and shadows.
- The Xbox Series X version has worse shadows and ambient occlusion compared to PS5. Shadows in Quality mode on Xbox are the same as those on PS5 in Performance mode.
- These graphical cutbacks in the Xbox versions also apply to ambient occlusion and level of detail, showing lower settings than the PS5 version in Performance mode.
- The average resolution of the PS5 is also slightly higher than that of the Xbox Series X in quality mode, although this version (due to the cuts) has a higher average resolution than the PS5 in performance mode.
- Series S has similar settings to Series X, so I suspect that the less powerful version has been used as the main platform.
- PS5 Pro shows no significant improvement over PS5.

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- Ready or Not tiene 2 modos de visualización en todas las versiones de consola: Calidad y Rendimiento.
- El modo rendimiento asegura los 60fps sacrificando ligeramente la resolución y bajando el nivel de detalle, oclusión ambiental y sombras.
- La versión de Xbox Series X muestra peores sombras y oclusión ambiental con respecto a PS5. Las sombras en modo calidad en Xbox son iguales a las de PS5 en modo rendimiento.
- Estos recortes gráficos de las versiones de Xbox también se aplican a la oclusión ambiental y nivel de detalle, mostrando unos settings más bajos que la versión de PS5 en modo rendimiento.
- La resolución media de PS5 también es ligeramente más alta que la de Xbox Series X en modo calidad, aunque esta versión (debido a los recortes) presenta una resolución media más alta que PS5 en modo rendimiento.
- Series S presenta unos settings similares a los de Series X, por lo que sospecho que se ha utilizado la versión con menos potencia como plataforma principal.
- PS5 Pro no muestra ninguna mejora significativa con respecto a PS5.

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- Ready or Not tem dois modos de visualização em todas as versões para console: Qualidade e Desempenho.
- O modo Desempenho garante 60 fps, sacrificando ligeiramente a resolução e reduzindo o nível de detalhes, oclusão ambiental e sombras.
- A versão do Xbox Series X apresenta sombras e oclusão ambiental piores em relação ao PS5. As sombras no modo qualidade no Xbox são iguais às do PS5 no modo desempenho.
- Esses cortes gráficos nas versões do Xbox também se aplicam à oclusão ambiental e ao nível de detalhes, apresentando configurações mais baixas do que a versão do PS5 no modo desempenho.
- A resolução média do PS5 também é ligeiramente superior à do Xbox Series X no modo qualidade, embora esta versão (devido aos cortes) apresente uma resolução média superior à do PS5 no modo desempenho.
- O Series S apresenta configurações semelhantes às do Series X, pelo que suspeito que tenha sido utilizada a versão com menos potência como plataforma principal.
- O PS5 Pro não apresenta nenhuma melhoria significativa em relação ao PS5. Receive SMS online on sms24.me

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