Gears of War Reloaded | PS5 - PS5 Pro - Xbox Series S/X - PC | Campaign Graphics Comparison

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- This comparison focuses on the campaign mode of Gears of War Reloaded.
- Unlike multiplayer mode, which has two display modes at 60Hz or 120Hz, campaign mode only offers a 60Hz mode on consoles.
- The differences between platforms are fairly anecdotal, being the same for all practical purposes.
- On PS5 Pro and PC, we have better shadows and reflections thanks to SSR.
- PS5 Pro uses a higher rendering resolution (commonly +25%) in addition to PSSR. Xbox Series S/X and PS5 use ADM FSR to rescale the image.
- On PC, ambient occlusion seems to be less intense compared to the console versions. I don't know if this is intentional or simply a bug in this version.

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- Esta comparativa está centrada en el modo campaña de Gears of War Reloaded.
- A diferencia del modo multijugador, que tiene 2 modos de visualización a 60hz o 120hz, el modo campaña únicamente ofrece un modo a 60hz en consolas.
- La diferencias entre plataformas son bastante anecdóticas, siendo iguales a efectos prácticos.
- En PS5 Pro y PC tenemos mejores sombras y reflejos por SSR.
- PS5 Pro utilizada una mayor resolución de renderizado (comúnmente un +%25) además de PSSR. Xbox Series S/X y PS5 usan ADM FSR para reescalar la imagen.
- En PC, la oclusión ambiental parece ser menos intensa con respecto a las versiones de consolas. Desconozco si es intencionado o simplemente un bug de esta versión.

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- Esta comparação centra-se no modo campanha do Gears of War Reloaded.
- Ao contrário do modo multijogador, que tem 2 modos de visualização a 60 Hz ou 120 Hz, o modo campanha oferece apenas um modo a 60 Hz nas consolas.
- As diferenças entre plataformas são bastante insignificantes, sendo praticamente iguais para efeitos práticos.
- No PS5 Pro e no PC, temos melhores sombras e reflexos por SSR.
- O PS5 Pro utiliza uma resolução de renderização maior (geralmente +25%) além do PSSR. O Xbox Series S/X e o PS5 utilizam ADM FSR para redimensionar a imagem.
- No PC, a oclusão ambiental parece ser menos intensa em relação às versões para consoles. Não sei se isso é intencional ou simplesmente um bug desta versão. Receive SMS online on sms24.me

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